countMiss ) // Create performance calculator for osu!taiko ruleset. All beatmaps with applied ruleset keep the reference to the original beatmap, which allows you to repeat the process of conversion or apply different ruleset. This is possible due to the fact that hit objects from osu-classes keep their initial position taken from the. Unlike the game itself, you can convert beatmaps between different game modes, not just from osu!standard. Beatmap conversionĪny beatmap that implements IBeatmap interface can be converted to this ruleset. It's highly recommended to use existing package for performance calculation if you don't want to write a lot of boilerplate code for score simulation and beatmap downloading. This ruleset is a part of osu-pp-calculator package. Also you need to install osu-parsers or any other compatible beatmap parser that works with IBeatmap interface. Npm install osu-taiko-stable Requirementsīefore you can start using this ruleset library, you need to install osu-classes package as this ruleset based on it.
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