![]() When it’s in the position I want, I make sure that physics are off, then select file->save model on the transformation window. The physics get dragged along and I never have to worry about losing my selection. Now, I can use simple movement and rotation to drag the whole tie to exactly the position I want. ![]() Open up the PMXE transform window with the T button on your 3D view’s toolbar or by hitting F9. Rather than placing it via the 3D view, which is a nightmare of masking and physics, I’m going to place it in the transformation view. I’ve built a physical bikini tie and bound it to a movement-type bone, but it’s not in the right position for my model yet. Join Teto and I as we place accessories, fix some physics, make some tights, and give Miku a makeover! Use the PMXE transform window to position accessories But you might not know that you can use it to simplify a lot of editing tasks! Hopefully, you’re familiar with it as a way of quickly checking your weights and physics. PMXE comes with a powerful tool in its transform window. ![]() How can I edit models? How can I make my selfie model for MMD? What is the PMXE transform screen? How do I use PMXE to make a model for MMD? How do I add parts to my MMD model?
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